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Результаты поиска: "games"

  • 03:06 Watch Dogs Preview

    Watch Dogs Preview

    на Admin Добавлено 54 Просмотры / 0 Нравится

    Watch Dogs is a revolutionary adventurous and action-packed feature, exposed to the open industry of the thriller that includes the popular franchises like Far Cry and Assassin’s Creed to counter a corrupt system. It is available as a game for PS3 and PS4

  • 40:23 MODO Pre-Viz for Games - Naughty Dog at SIGGRAPH 2014

    MODO Pre-Viz for Games - Naughty Dog at SIGGRAPH 2014

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    Aaron Limonick from Naughty Dog impressed with both his sci-fi concept art and superman-like looks at Siggraph 2014. If you are a concept artist or aspiring one, Aaron’s presentation is a great one to watch as he shows where you fit in the pipeline of a p

  • 02:52 Watch_Dogs Opening Title Sequence

    Watch_Dogs Opening Title Sequence

    на Admin Добавлено 48 Просмотры / 0 Нравится

    Ubisoft Montreal approached Spov to collaborate on the opening sequence for their flagship title, Watch_Dogs. Spov were asked to visualise the interior workings of a super-connected network of devices, operating in the fictional near future world in which

  • 03:29 Watch Dogs 2 Animation Reel

    Watch Dogs 2 Animation Reel

    на Admin Добавлено 74 Просмотры / 0 Нравится

    A reel of some of the work I've done when working on the project Watch dogs 2. Property belongs to Ubisoft Montreal Music by: Hudson Mohawke- Shangaied

  • 04:42 Watch Dogs

    Watch Dogs

    на Admin Добавлено 59 Просмотры / 0 Нравится

    Watch the best in gaming trailers documentary



    на Admin Добавлено 83 Просмотры / 0 Нравится

    ::::::: WATCH DOGS :::::::: Watch Dogs (stylised as WATCH_DOGS) is an upcoming open world action-adventure video game, developed by Ubisoft Montreal, best known for their work on the Far Cry and Assassin's Creed franchises, to be released in 2013 for Micr

  • 01:08 Matt Schwartz - VFX Reel - Watch Dogs 2

    Matt Schwartz - VFX Reel - Watch Dogs 2

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    A selection of FX I had the pleasure of working on for Watch Dogs 2. I was responsible for environment, gameplay and in-game cinematic fx for this project on the Toronto produced content. This was a collaborative effort between the fantastically talented